Orbs / ORB-21
ORB-21
light diffusing through a cloud
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Installation
bash
npx expo install react-native-shader-orbs react-native-webgpu react-native-reanimated react-native-workletsUsage
typescript
import { ShaderOrb, orb21 } from "react-native-shader-orbs";typescript
<ShaderOrb orb={orb21} size={280} state="idle" interactive />Props
Component props
The props you'll use most. The ShaderOrb reference lists all of them.
| Prop | Type | Default | Description |
|---|---|---|---|
state | "idle" | "thinking" | "speaking" | "idle" | The mood. Eases the parameters toward that preset. |
size | number | 280 | Width and height in points. |
params | Record<string, number> | Parameter overrides by key, clamped to each range. See the shader params below. | |
colors | Record<string, string> | Hex colors by key. See the colors below. | |
volumes | { input?: number; output?: number } | Levels from 0 to 1 that the shader reads as input and output loudness. | |
interactive | boolean | false | Tap pulses the orb; holding makes it swell. |
quality | "auto" | "low" | "medium" | "high" | number | "auto" | Render scale. Lower is cheaper and softer. |
maxFps | number | 60 | Frame cap. |
paused | boolean | false | Stops drawing and keeps the last frame. |
onReady | () => void | Called once the first frame is on screen. | |
onError | (error: Error) => void | Called if the orb can't start. Without it the error is logged once. |
Shader params
Pass these through params. Values are clamped to the range shown. integrated parameters are phase clocks: the shader accumulates them over time, so the value acts as a rate.
| Key | Label | Range | Step | Default |
|---|---|---|---|---|
speed | Anim speed integrated | 0.015 to 10 | 0.05 | 10 |
camDist | Camera distance | 0.5 to 40 | 0.2 | 4.4 |
focal | Lens | 0.3 to 15 | 0.1 | 1.8 |
radius | Cloud radius | 0.15 to 10 | 0.05 | 2 |
scale | Cloud scale | 0.1 to 15 | 0.1 | 0.8 |
churn | Churn | 0 to 5 | 0.03 | 0.3 |
threshold | Clumping | 0 to 3 | 0.015 | 0.075 |
edgeSoft | Edge softness | 0.1 to 10 | 0.05 | 0.8 |
density | Density | 0.03 to 20 | 0.1 | 3.2 |
absorb | Absorption | 0.03 to 15 | 0.1 | 1.4 |
shadowAbsorb | Shadow depth | 0 to 20 | 0.1 | 2.4 |
shadowLift | Shadow lift | 0 to 5 | 0.03 | 0.55 |
aniso | Forward scatter | -0.9 to 0.9 | 0.01 | 0.45 |
lightSpin | Light orbit | 0 to 3 | 0.015 | 0.12 |
power | Light power | 0.03 to 40 | 0.2 | 1.9 |
ambient | Ambient | 0 to 3 | 0.015 | 0.12 |
exposure | Exposure | 0.03 to 10 | 0.05 | 1 |
alphaGain | Alpha gain | 0.05 to 10 | 0.05 | 1.5 |
Colors
Pass these through colors as hex strings.
| Key | Label | Default |
|---|---|---|
light | Light | #ffd7a3 |
shadow | Shadow | #3a4a8c |
Moods
This orb ships presets for idle, speaking, thinking. Choosing a state eases the parameters toward that preset; anything you pass in params still wins.
Credits
Based on original work by XorDev, via shadercn. The shader is licensed for non-commercial use with attribution; see Licensing and credits.
Ported to React Native by @msobkyy.
Want to change something? Open ORB-21 in the playground.